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  1. <scene >
  2. <obj type="img" name="bg_win1" fname="gfx/bg_lab/bg_lab_window7.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="442" y="247" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  3. <obj type="img" name="BG" fname="gfx/bg_lab/bg_lab1.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  4. <obj type="img" name="shelf_1" fname="gfx/bg_lab/Shelfs/shelf_01.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="-1" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  5. <obj type="img" name="shelf_2" fname="gfx/bg_lab/Shelfs/shelf_02.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="185" y="79" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  6. <obj type="img" name="shelf_3" fname="gfx/bg_lab/Shelfs/shelf_03.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="407" y="47" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  7. <obj type="img" name="shelf_4" fname="gfx/bg_lab/Shelfs/shelf_04.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="620" y="47" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  8. <obj type="img" name="shelf_5" fname="gfx/bg_lab/Shelfs/shelf_05.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="805" y="43" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  9. <obj type="img" name="shelf_6" fname="gfx/bg_lab/Shelfs/shelf_06.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="127" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  10. <obj type="img" name="shelf_7" fname="gfx/bg_lab/Shelfs/shelf_07.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="219" y="176" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  11. <obj type="img" name="shelf_8" fname="gfx/bg_lab/Shelfs/shelf_08.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="11" y="214" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  12. <obj type="img" name="shelf_9" fname="gfx/bg_lab/Shelfs/shelf_09.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="147" y="299" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  13. <obj type="img" name="shelf_11" fname="gfx/bg_lab/Shelfs/shelf_11.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="387" y="188" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  14. <obj type="img" name="shelf_12" fname="gfx/bg_lab/Shelfs/shelf_12.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="347" y="248" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  15. <obj type="img" name="shelf_13" fname="gfx/bg_lab/Shelfs/shelf_13.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="554" y="188" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  16. <obj type="img" name="shelf_14" fname="gfx/bg_lab/Shelfs/shelf_14.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="590" y="248" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
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  18. <obj type="img" name="shelf_16" fname="gfx/bg_lab/Shelfs/shelf_16.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="865" y="204" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  19. <obj type="img" name="shelf_17" fname="gfx/bg_lab/Shelfs/shelf_17.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="759" y="279" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
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  21. <obj type="img" name="Border_right" fname="gfx/Game_UI/main_border_right.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="1011" y="-2" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  22. <obj type="img" name="Border_up" fname="gfx/Game_UI/main_border_up.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="11" y="0" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  23. <obj type="img" name="Border_left" fname="gfx/Game_UI/main_border_left.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  24. <obj type="effect" name="heat" fname="gfx/bg_lab/bg_lab1.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="copper_boiling.xml" event="NoEvent" align="0" Valign="0" key="-1" x="477" y="420" target_x="476" target_y="420" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  25. <obj type="img" name="UI_panel" fname="gfx/Game_UI/UI_panel.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="559" target_x="0" target_y="559" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  26. <obj type="user" name="USER_LAYER_3" fname="" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  27. <obj type="img" name="cauldron" fname="gfx/cauldron.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="455" y="447" target_x="454" target_y="447" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
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  29. <obj type="user" name="USER_LAYER_2" fname="" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  30. <obj type="img" name="BATTLE_MONSTER_ICON" fname="gfx/foes_small/orc.png" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/foe_death.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="903" y="590" target_x="896" target_y="619" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  31. <obj type="img" name="extra" fname="gfx/Game_UI/extra.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="972" y="559" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  32. <obj type="img" name="GD_PLAYER_ICON" fname="gfx/hero_2.png" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/foe_death.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="1" y="610" target_x="-13" target_y="610" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  33. <obj type="img" name="heart_hero" fname="gfx/Game_UI/heart.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="95" y="655" target_x="95" target_y="655" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  34. <obj type="img" name="heart_enemy" fname="gfx/Game_UI/heart.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="909" y="654" target_x="909" target_y="654" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  35. <obj type="img" name="time_attack\" fname="gfx/Game_UI/Time_attack.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="909" y="732" target_x="909" target_y="732" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  36. <obj type="img" name="reght_type" fname="gfx/Game_UI/right_type.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="874" y="619" target_x="874" target_y="619" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  37. <obj type="img" name="left_type" fname="gfx/Game_UI/left_type.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="95" y="619" target_x="95" target_y="619" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  38. <obj type="img" name="menu_button" fname="gfx/Game_UI/menu_button.png" fname2="gfx/Game_UI/menu_button1.png" fname3="gfx/Game_UI/menu_button2.png" sound1="0" sound2="0" anim="" effect="" event="ShowMenu" align="0" Valign="0" key="-1" x="0" y="738" target_x="0" target_y="738" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  39. <obj type="img" name="menu_button_border" fname="gfx/Game_UI/menu_button_border.png" fname2="" fname3="" sound1="0" sound2="0" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="-1" y="732" target_x="-1" target_y="732" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
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  45. <obj type="img" name="attack_txt" fname="gfx/Game_UI/attack.png" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="974" y="731" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
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  55. <obj type="animobj" name="firefly4" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_arrow.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="918" y="674" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  56. <obj type="animobj" name="firefly3" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_arrow.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="26" y="593" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  57. <obj type="animobj" name="hint_spell" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_b_spell.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="476" y="520" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  58. <obj type="animobj" name="hint_foeHP" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_b_foeHP.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="680" y="521" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  59. <obj type="animobj" name="hint_foetime" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_b_foetime.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="683" y="522" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  60. <obj type="animobj" name="hint_heroHP" fname="" fname2="" fname3="" sound1="" sound2="" anim="AnimObj/hint_b_heroHP.xml" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="296" y="522" target_x="0" target_y="0" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="0" />
  61. <obj type="null" name="hint_zone1" fname="" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="1024" target_y="610" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  62. <obj type="null" name="hint_zone2" fname="" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="1024" target_y="610" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  63. <obj type="null" name="hint_zone3" fname="" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="1024" target_y="610" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  64. <obj type="null" name="hint_zone4" fname="" fname2="" fname3="" sound1="" sound2="" anim="" effect="" event="NoEvent" align="0" Valign="0" key="-1" x="0" y="0" target_x="1024" target_y="610" angle="0" r="255" g="255" b="255" a="255" font="system" textW="0" locked="1" />
  65. <group name="hint1" >
  66. <obj index="51" />
  67. <obj index="55" />
  68. <obj index="59" />
  69. </group>
  70. <group name="hint2" >
  71. <obj index="52" />
  72. <obj index="56" />
  73. <obj index="60" />
  74. </group>
  75. <group name="hint3" >
  76. <obj index="53" />
  77. <obj index="57" />
  78. <obj index="61" />
  79. </group>
  80. <group name="hint4" >
  81. <obj index="54" />
  82. <obj index="58" />
  83. <obj index="62" />
  84. </group>
  85. <group name="shelf" >
  86. <obj index="2" />
  87. <obj index="3" />
  88. <obj index="4" />
  89. <obj index="5" />
  90. <obj index="6" />
  91. <obj index="7" />
  92. <obj index="8" />
  93. <obj index="9" />
  94. <obj index="10" />
  95. <obj index="11" />
  96. <obj index="12" />
  97. <obj index="13" />
  98. <obj index="14" />
  99. <obj index="16" />
  100. <obj index="17" />
  101. <obj index="15" />
  102. </group>
  103. </scene>
  104.